Wednesday, August 12, 2015

Callista's Chronicles - Pain, Epiphany and Growth

Pain, Epiphany and Growth

Every part of Callista's being was telling her find out more about the force headed to Bugman's, to help all dwarf kind, to save her best friend and his people and in their journey in the here and now, to stop the evil Horde at the bottom of the dam. How can she balance this passion and drive whilst respecting her new companions and friends and their own beliefs and decisions?

Had Callista really managed her power well? Maybe she got to over-confident with the boar. Time to stop second guessing...

"Now only pain ... and darkness. Wow my head hurts. Then the dreams came. My dreams are always so full of colour and give me power back. Master says not too much dreaming at once or you won't come back... maybe a little to get my strength up. Pleasant flashes of my childhood and wonders of the gift of sight and the winds. I see it in every part of nature, in the sun and sea, in the horizon where the sea meets the sky, in the earth where the bright autumn leaves mix with the dirt and death becomes life again.
Fire, water, earth, wind and life itself.

Fire...orange, red, and the bright blue where the heat is at its strongest. Images of a young girl in the great library of Altdorf - blonde hair or red? What was her name? Oh yes! Daidolos. Blonde hair that slowly went orange and then red as her bright wizard powers became stronger. I was so instantly drawn to the teenage figure in a dark corner, leaning back in her chair with her feet slightly rebelliously on the desk piled down with books. Her nose buried in the dusty tome, the first snap of her fingers that brought flame immediately (and carelessly) caught my attention.

I remember thinking...'A bright wizard! She has the sight like me. Oh thank Azyr, someone that might understand me.' Many encounters later, I was always glad I did.

More flashes... all the fun... the study sessions... all the experiments, not always successful, but always fun... singed eyebrows. And oh, those crazy hunts for aged scrolls in dusty caves and strange abandoned houses. The trouble we got into! Would I have made it through the beginning of learning the lore of the heavens without her? Maybe, but I don't want to know. Where is Daidolos now?

Must come back now.... Master says not to dream to long.

Am I waking up now? Oh owwwwww, yes that is real pain."

Immediately comforted by being surrounded by dwarves that she senses as likely company of Eyvind, Callista thanks Azyr that she is being healed by a rune priest. She later takes some broth and meat from the foe that she had a large hand in besting. Thank god Dundas and Ombra tried to take the attention of my foes while we were in battle...

She is thankful for such a meaningful gift that matches not only her childhood sentiment, but also could lend to creating her own enchanted item. She cannot wait to present this to the Supreme Astromancer when it comes time.

Maybe everything will be all right, but she sure does miss Brahlmar. Is he okay?

Tuesday, August 11, 2015

Some quick bookkeeping.

I have fast tracked the recovery a little of our little band of misfits. I hope this is ok with you guys. I did not want our next session to just be endless sleep and fortitude rolls to recover wounds.

As of now and due to this Dundas has normal wounds of 6 and one critical and Callista has 9 normal wounds and 2 criticals. Ombra is fully healed but wakes up each morning with 2 stress due to his bad dreams. Ooops on rolling that chaos star Dylan!

I have also taken some thought and rewarded you appropriately.

Dundas now has an ivory charm that will add one fortune dice to all haggling attmepts
Callista has an ivory staff handle with runes saying "Dwarf Friend". This in itself carries no bonuses but can be combined with other staff items to perhaps make something rather fine in the future.
Ombra has picked up some healing salve that has six charges. It is specially designed to assist the healing of critical wounds.

you also have acquired 90 silver from the greenskins which you can divide equally or  as you wish.

Feel free to add anything or ask questions
The Aftermath of Boulder Dam

Ombra, Callista and Dundas, accompanied by the young dwarf ranger Eyvind withdraw from their bloody skirmish at Boulder Dam.

Bruised and battered they stagger doggedly on to a camp several miles away, carrying the unconscious Callista.

As they roll exhausted into their blankets, Eyvind says to Dundas "Dont worry about a thing, I saw everything and help is on its way." Nursing his broken nose Dundas rests his back against a tree. As Ombra collapses into a restless sleep he sees other shadowy dwarf figures moving stealthily on the edge of the campsite.

Ombra wakes early the next morning. His head is pounding and he feels like he has not slept. Yet he no longer feels demoralized, instead he feels a strange inspiration. With sudden purpose, he sets about doing his best to care for his injured comrades

A company of a dozen or so dwarfs are in camp. Most are sleeping still but four are on watch. Ombra notes that they are armed with crossbow and axe for the most part.

He looks at the unconscious Callista and smiles ruefully at the memory of the young mage calling forth shooting stars and magic darts to crash down on their enemies. She is in a serious state, the wound she received from the charging orc has resulted in a very serious head wound. With a determined air Ombra sets about changing her bandages.

Dundas is woken by Ombra an hour or so later and together they set about doing what they can for Dundas' injuries. By the time the sun has been up for an hour the camp is astir with dwarf activity. One dwarf ranger has taken charge of the large boar and is baking large chunks of it underground in a makeshift smokeless camp oven. Another older dwarf with white whiskers and gnarled fingers by the name of Thorgrm has cut away the boar tusks and spends the majority of the day whittling them with a carving knife.

By mid morning our party see some familiar faces. Dusty and travel worn that party of dwarf silver miners enter camp. Dundas can tell they have marched all night. With typical dwarf stoicism and complete disregard for the cares of the road they confer with Eyvind briefly while taking a meal on their feet. Then, before half an hour passes they are gone again, accompanied by several Dwarf rangers including Eyvind.

Focused on recovery Dundas and Ombra set about the business of healing themselves and Callista. They are joined soon after mid day by a austere looking dwarf dressed in fine purple cloth underneath his travel cloak

He introduces himself as Malric and he says he is a Rune priest. Dedicated to the Dwarf goddess Valaya. He specializes in healing and magical enchantment. He offers his assistance in caring for the injured Callista. Gratefully the adventurers accept.

By evening Callista has recovered consciousness. She is severely concussed and her vision is swimming but she is alive. She is able to take some broth and a little boar meat with the others.

Dwarfs have been coming and going all day. Finally just as the sun is about to set. Eyvind returns with the miners. Dundas notes that a few are missing. He sits with the Grey Wolf companions and tells them of the events of the day.

"Well my friends" he says. "A fine business you have started here." His wrinkled complexion wrinkles even further with amusement. He turns to Dundas. "So now young beardling, when I spied you on the road and when you tried to win me with that ridiculous smile of yours, I admit, I didn't think much of you. Dressed up like a dwarf clan warrior but with your Reiklander ways.... However, that business at the dam... the way you charged in and bowled over that orc! The way the two of you took down that boar!" Eyvind takes a moment to gnaw on the pork bone in his hands as if reaching a deeper appreciation for how it came to be there.

It seems that the dam has been collapsed by the miners and that much of the greenskin horde has been flooded and washed away. On top of this the miners managed to jimmy loose several of the boulders on the cliff and roll them done amidst the greenskins. Much damage and chaos has been caused. Eyvind warns that the threat is still there. The overall result is that of a bee sting, nothing more. Still thanks to our three adventurers and their unlikely dwarf associates, some time has been bought. The old ranger Thorgrm estimates several days or maybe a week before the orc warbosses restore order.

With gruff gestures Thorgrm passes a small item to Callista and to Dundas. To Callista he gifts a finely crafted ivory staff hilt. There is a dwarf rune on it. Thorgrim explains that it means "Dwarf-Friend" To Dundas he gifts an ivory charm fashioned in the shape of a hand with a coin in it's palm. He claps the younger dwarf on the shoulder and without any further word leaves to his bedroll.

As the old dwarf withdraws, Eyvind glances at the adventurers and says. "In the morning you should head west. The greenskins have been delayed but they will be on the march soon enough. Whatever your business is to the west you should attend to it." His countenance deepens, as if to say he know's full well what our party has in store for them. He then withdraws to his own blankets.

Malric is the last to leave the fire. He talks at some length with Callista about magical matters but can see that she is struggling with her injuries and eventually he too withdraws. Before he does so he points to Ombra and says. "That salve you have, use it tomorrow to help reduce the severity of your companions injuries." He then turns finally to Callista and says. "Take heart young maid, you are a dwarf friend now. But I think you were a true friend of one dwarf before. I know of him. I have seen him in my runecrafting. Danger threatens him, he is mixed up in things beyond his control." He sighs with frustration. "That's all I know"


*  *  *  *  *


OMBRA'S NIGHTMARES

The first night

Ombra walks through a shadowy world of unreality. He sees himself being dragged to safety by the armoured figure of Karl Jacobs at Redbark. He then sees himself stabbing Jacobs in the throat....He sees a beautiful woman, white blond hair blowing, She smiles then she snarls, she says his name.

"I have a gift for you Ombra. I can set aside your doubts....Before he can think things through Ombra nods in acceptance."

Ombra's spend's the next day in a surreal state... In terms of game mechanics he has acquired the 'inspired' condition, the opposite of his previous 'demoralised' conditon. The demoralised condition is not gone but it has no affect while Ombra is inspired.

The Inspired condition grants a fortune dice to every test Ombra makes. Along with this Ombra wakes with two (2) stress each morning due to his nightmares and restless sleep.

The second night

Ombra walks through the same shadowy world. Except this time there is no Jacobs. Instead Callista and Dundas are with him.

"She" is there again. "Well now Ombra, how do you like my gift?"

Ombra hesitates and turns to his companions.

What advice do shadowy dream Callista and Dundas have to give?




Saturday, August 8, 2015

The Best of Friends

The Best of Friends
Callista L'Arcenciel grew up in the wealthy trading hub of Marienburg. As the daughter of a well-established merchant (Balthasar) in a fourishing sea port, she spent much time amusing herself as a child and exploring every corner of the thriving city. Constantly testing her boundaries, she would often find herself in mischief one way or another. It was in one of the worst of these mishaps that she made a friend for life, Brahlmar.

Callista loved the ships and the sea the most. She loved the way the water met the sky on the horizon. She loved the stories that the travelers would tell about their experiences in far away places. One warm summer evening while star-gazing, she fell in the company of a band of traders who lured her on their ship with the intent of kidnap. Brahlmar was on the docks in search of a good price for a barrel of mead for an upcoming celebration when he saw them taking her aboard.Thinking quickly and moving unseen, he created a diversion by igniting a barrel of gunpowder on the landing. Callista had just enough time to get away, but Brahlmar was not so lucky.

Brought up on charges by the Seaman's guild and being held at the watch post, Brahlmar's future was uncertain. Drawing on all her courage, she confessed the events of the entire evening to her father. Whilst reluctant to interfere in the law for the likes of a dwarf stranger, he could not ignore the fact that this man had saved his daughter's life. Luckily, by telling the truth and swearing on his respectable name, the authorities believed the story and agreed to release Brahlmar if the damages were paid. Callista spent quite some time earning the money to pay her father back for the troubles her mischief had caused.

From then on, Brahlmar and Callista's paths continued to cross. The saw each other many times in the city, day to day. Callista in her explorations of nature, sky and light and Brahlmar on his business with his various business contracts and merriment. From the beginning, he knew she was different and she knew he was a warrior. Brahlmar would bring maps and trinkets to Callista along with tales of grand battles and great battle wizards of old. She gained great respect for his people and he peaked her interest in the sight.

Thursday, August 6, 2015



Brahlmar’s Conversation with Callista


We don’t have much time. Jacobs is in an angry state of mind and I will be missed if I take too long.


I am sorry I didn't talk to you about this earlier little one. I think the Dwarf Dundas can be trusted so I confided in him. I wanted to try and keep you out of this. I still think of you as a child. I was wrong, I can see you have grown up and can look after yourself.


By now you must know that I believe that the good man that is Karl Jacobs has been corrupted by evil somehow, and that Bugman’s Brewery lies virtually defenseless.


Their standing contract with the Iron Hilt legion is in tatters and Bugman himself and most of his strength are away in Bretonnia. Your little mishap with the Black Spears has angered him and I now see it as final proof that he does NOT intend to lend aid in the defence of the brewery. Indeed he means to see it razed to the ground.  


I think he is sending you east into a trap. I think there is a large greenskin horde marching west and I think it is marching on Bugman’s. Callista, he is underestimating you. He thinks you will blunder into the horde and be out of the way for good. Your misadventure with the Black Spears has convinced him. But I know you are not as gullible as he thinks, and our situation is desparate. If Bugman’s should fall it would be a serious blow to the free peoples of the old world. Not just dwarfs.


So go east, be sly and sneaky and crafty. Find out the size of the greenskins and meet me back here as soon as you can. I am going to talk to Tennety and Belkov. If I can't meet you here with the others I will try and meet you at Bugman’s. If I can't meet you there do what you can for its defence. If it looks like it might be overrun do your best to save lives and secure any of Bugman’s heirlooms or ale recipes.


Be careful child. Dont throw your life away. If the brewery should fall. Do your best to find Bugman himself and bring him word.

Go now.
War of the Beard / War of Vengeance

The War of Vengeance (referred to by the Dwarfs as the Great Betrayal, and by less serious Elves as The War of the Beard' ) was a great conflict fought from around -1997 IC to -1560 (though some battles occurred later, notably the Seige of Sith Rionnasc'namishashir in -1502) on the Imperial Calendar between the proud High Elves and the unforgiving Dwarfs. While the war itself was orchestrated by the Witch-King Malekith, each side place the blame heavily on each other. The whole affair was a great travesty and served only to weaken each race - neither the Dwarfs nor the High Elves have ever recovered. After the war, the Asur who stayed in the Old World became the Asrai or Wood Elves.

A long before the time of The Empire, Sigmar or Gilles Le Breton, during their Age of Discovery, the High Elves had allied themselves with many races; perhaps the most powerful of these were the Dwarfs. Already a great civilisation when they first made contact with the Asur, the combination of cultures increased the stature of both races. Dwarfs were well versed in the secrets of ancient runes and made the finest weapons in the world, of which many were gifted to the Princes and Dragonlords of the Asur. The Elves taught the Dwarfs how to enchant items on their own and of arts, such as literature and poetry. Trade between the races flourished, Elven silk and steel was much valued by the Dawi, and Dwarf armour, weaponry and alcohol became a common sight in Ulthuan. The fortress of Sith Rionnasc'namishathir was established at the mouth of what is now the River Reik (present day Marienburg in the Wasteland). Other colonies, such as the mighty city of Tor Alessi (present day L'Anguille in Bretonnia) were also founded.

In the Age of Strife and the tragic civil war called the Sundering, the Phoenix King Caledor the Conqueror steered the High Elves through their time of turbulence, after the murder of the previous King Bel Shannar by Malekith, the son of the first King Aenarion. However as long as Malekith and his followers still lived there would be no peace. After his defeat at the Marches of Maledor and the exile of the Dark Elves to the cold land of Naggaroth, the Witch King hatched a plan, creating a spark that would become an inferno.

In the Imperial Year -2005 IC, several Druchii raiding parties were dispatched in secret to the Old World with the intention of causing as much strife and unrest between the two races as possible. The Dark Elves achieved this by posing as Asur who were ambushing trading caravans, cheating Dawi merchants out of goods and razing several smaller settlements to the ground (the most notable of these being Zakbar Varf ). This led to the tighter strictures on Dwarven trade routes, harsher sanctions on Elves trespassing into Dwarvish territory and ultimately the reckoning of many grudges against the Asur responsible.


The High King Gotrek Starbreaker stalwartly tried to avert conflict; and unaware of the civil war that had just taken place within Ulthuan, due to the Elvish refusal to speak of it, sent messengers to the Elves demanding to know the reason for the attacks and why the Phoenix King did little to resolve the crisis. The foolish reply was immediate and uncompromising, if Gotrek wanted recompense he should come to Lothern, the High Elf capital; and beg for it. The Dwarf nations were outraged, but Starbreaker attempted again to cool the temper of his Kings, and in -1997 IC sent his best ambassadors and Reckoners, led by Forek Grimbok, to Ulthuan to raise the issue with Caledor II. When the envoy arrived many Elves realised how serious the claim was, the Phoenix King's advisors among them.

The current Phoenix King, Caledor II (son of Caledor the Conqueror) recklessly denied the charges against him and the Asur, and refused to even investigate the origin of the attacks. When Grimbok demanded once again that if the Elven court could not discover who of their number was responsible for instigating the unrest then the Court themselves would be held accountable, Caledor became uncontrollably angry at Grimbok. Fearing for his reputation, Caledor ordered that Grimbok be shaved and expelled from Ulthuan, gravely insulting the him, the High King and the whole Dwarf race by extension. He returned home across foreign lands, humiliated but with purpose. Starbreaker, upon learning the terrible truth, immediately ordered the forges and armouries to begin preparing for war. Grimbok himself later became a Slayer due to the shame the incident placed upon him.


After mustering for almost a year, Dawi throngs marched to war on the Elves, drawing troops from the far ends of the Dwarven realm; Karaz Ankor . Ironbreakers of Karaz-a-Karak marched with Longbeards of Karak Azgal, Slayers from Karak Kadrin marched with Hammerers of Ekrund. Upon reaching Tor Alessi, Gotrek made an oath that he would extract recompense either in gold or blood from the High Elves or he would shave his beard. With a desire to avenge their injured pride, the Dwarfs were not about to let their King break his promise. Upon hearing of the assault on Tor Alessi, Caledor was outraged and ordered his generals to send an enormous fleet to relieve the city. The force that left Ulthuan was truly huge, dwarfing any navy before or since, and though the Council of Princes was worried that this would leave their lands undefended, Caledor was determined.

Elves and Dwarves fought bitterly until in -1974 IC Caledor slew the Dwarf Prince Snorri Halfhand after Snorri challenged him to single combat. Being tired of slaughter, and wishing reduce their losses, the Elves then retreated. Seeking revenge for his cousin’s death Morgrim Baugrim led the forces that pursued the Elves. For many years the Asur retreated until they decided to stand and fight at Oeragor (-1968 IC). When the lines met, rivers of blood flowed and hundreds on each side lost their lives until Lord Imladrik, the prince commanding the High Elf main army, was slain in single combat by Morgrim and the elves retreated once again, this time leaderless.

Morgrim was crowned a hero and he continued to capture through the Elven towns and cities across the Old World, notably razing the city  Athe Maraya in -1948 IC. The heroes Lord Salendor of Tor Achare and Brok Stonefist of Karak Azgul, who had previously fought many great battles, eventually lost both their lives in the doomed city, crushed by the burning crumbling towers. The Dwarfs were quite unlike any foe the Elves had ever faced, refusing to give up even when doom or defeat was assured for them. The war became a stalemate, the mountain fortresses of the Dwarfs were unassailable and the Dawi laid siege to Tor Alessi thirteen times, but could not seem to penetrate the city's walls. Much of the Athel Loren was destroyed as the war continued for another 450 years.


In the year -1560 IC at the fourteenth siege of Tor Alessi (later called "The Battle of the Three Towers"), for over a hundred days Dawi engines of war (at that time, the Dwarfs had not discovered black powder) attacked the cities mighty walls and, when it proved fruitless, they instead focused upon destroying the finely constructed towers. Eventually, the dwarfs gained entrance to the fortress and Gotrek finally comfronted Caledor at the heart of the city, where the pair dueled for three days on end, not stopping or disengaging for a second. Finally, when Caledor began to tire, Starbreaker disarmed him, broke his sword with the Rune-axe of Grimnir, and cast the Phoenix King to his knees. Pleading for his life, Caledor swore to surrender and sued for peace; however, Starbreaker not only saw that the King did not intend to keep his oath if his life was spared, but he also knew mercy was not his to give, only justice, executing him on the spot. As a final recompense, demanded so many years ago, Starbreaker took the Phoenix Crown from Caledor's head and declared the war to be ended. The remaining Asur briefly considered the impossible task of besieging Karaz-a-Karak in order to reclaim the Crown but by this time Malekith's plan had come to fruition and the Druchii had launched a titanic invasion of Ulthuan, their legions of warriors raising the ancient sunken city of Anlec from the depths of the Great Ocean. It was ordered that all the Asur, soldier, civilian and otherwise retreat from the Old World to defend Ulthuan.


Another crown was made to replace the first Phoenix Crown, which remained in the great treasure hoard of Karaz-a-Karak. The fortress of Sith Rionnasc'namishashir, ("Star Gem of the Sea in Eltharin) was razed in -1502, marking the last result of the Betrayal between Elves and Dwarfs. Although some (mainly Elves) gainsay them, the Dwarfs claim to this day that they won the War of Vengeance. However the war cost both sides hundreds of thousands of lives along with cities, fortresses, mountains of treasure, and a powerful ally in each other. Niether side ever reached such heights of greatness ever again.

Wednesday, August 5, 2015

A Thief's Shadow Vol 2

A Thief’s Shadow Vol 2

We arrived at a small mining town called Hollin, south-west of Nuln. All the people there seemed more working class compared to some within Nuln; covered in dirt and coal. We decided to head to the local tavern: The Hammer and Anvil. Dundas and Calista sat down as I talked to the bartender; this man would not shut his face and I zoned out half-way through. Interestingly enough he mentioned that the injured men and dwarves have been travelling through the town recently, without any particular reason; maybe just a small local dispute or much more?

There were other mercenary bands in the tavern. Most noticeably, men displaying black spears on their armour: we would later find out that they were indeed called The Black Spears. I decided to snoop in on their conversation; they were just simple men out of contracts and looking for work. Dundas, Calista and I decided to head to sleep for the night; however the room we got was not the most pleasant of places. The next day, Calista wanted to see the local herbs woman. Dundas and I sat out the front keeping guard. We heard a lot of noise coming from the shop but nothing too concerning. We headed out of the town, directly south towards our rendezvous point but ended up straying west because we were a day ahead of Grey Wolf party. We stumbled on an abandoned mine, in which we managed to scrounge up approx. 10 silver ore which Dundas could smelt when he could. I looked for the symbol, with no luck. I will find you.
                                                            
Eventually, we came upon a Hag tree which was our rendezvous point. When hunting for a rabbit, I overhead Dundas and Calista talking, but only caught the phrase "shouldn't trust him?” I decided to confront them on the matter. Dundas proceeded to explain the conversation he had with Brahlmar (See Bralmar's warning to Dundas). This is not like the Jacobs I know, the man I saw at the Battle of the Redbark would never do such things.

The Silver Lady concerns me, I have never seen nor heard of a Silver Lady until Dundas spoke of his conversation with Brahlmar. Furthermore, the end of the conversation did not sit right, ‘It’s all happening again’….what does this mean? Has Jacobs been corrupted by this Silver woman?
Could she be involved with my parent’s death? No, can’t be? Don’t be ridiculous...thieves do however meddle with all sorts of people, it is not entirely unheard of for thieves to seek council from magical folks. NO! Don’t be stupid, if Jacobs had seen the mark on the coin he would have told me…or maybe she is controlling him I can’t dwell on it now, I need to focus. I need to find out what is going on with Jacobs, the Silver Lady and my parents murderer; no time for theorising, only facts.

After our lengthy discussion we all decided to call it a well-travelled day. We forgot to set a watch...such fools we were. The Black Spears surrounded us as we slept and woke us up with their jeering snickering. After Dundas failed diplomacy with the band, they asked us for our silver ore and information.  To prevent them from killing us, we told them what we knew of the Iron Hilt's breaking their contract with Bugman's Brewery; they sure did leave in a hurry after hearing that. All was quiet then on until the Grey Wolf party arrived.

Jacobs, uncharacteristically did not asked to be briefed; this was strange. Increasing my conflict with the man I know. I cannot blindly trust this man now, knowing now what I know. Instead, Belkov recieved all the information. Jacobs did not approve of us saving our lives by telling the Black Spears about the Bugman's contract, why is this contract so important to him 

why is this so important to him?
 - does he have an unknown deal with Josef Bugman
-          Does the silver Lady have a secret agenda for Bugmans

Now we have been sent on a bewildering scouting mission to the east, separated from the rest of the Wolves just because Jacobs is angry. I need to find out what is going on, for my own piece of mind. We need to tail the Wolves and survey Jacobs’s activities. Before we parted ways, Bralmar spoke with Calista, I am interested to know what he said.

No sign of the coin nor its symbol. I will find you.
O. 

Tuesday, August 4, 2015

Bralmar's warning to Dundas

With your decision to trust Ombra. Here is a transcript of a chilling conversation between the two Dwarfs, Dundas and Bralmar.

Dundas being an intelligent and educated dwarf was able to recall the conversation almost word for word. It went something like this.....

 You think moving south is a good idea?
You think the captain knows what he's doing?
That's because you don't know about The Silver Lady.
Number of seasons back, before you and these other newbloods joined up with us,
Jacobs had us attached to a warhost of one of the Border Princes.
One night before settling in, Jacobs tells us we have a special mission in the morning.
We were to secure and guard a supply dump and wait for a delivery from our contacts in the empire to the north
Easy work says I to our brothers. Fighting's one thing but when you are given a soft support mission you take it
Only in the morning I notice we travel more westerly than Northwards.
After two days of slog through rough country we spy a redoubt up ahead on the lee of the hills.
Only one of the lads sees a sentry mark us. Seems we are in for a scrap after all
Thats it says Jacobs. There'll be a bit extra for us lads says he
But that's Jacobs' gift, isn't it? Always knows just what to say to push us harder, further, make us all pull together for the cause.
The lads have their blood up anyway and most are spoiling for a scrap
So we storm them on hillside, even though its held against us, even though they are dug in and know we are coming
We lost many good men taking it and for a haul nowhere near what Jacobs had promised.
The defenders were well armed and had the look of hard men. And they fought to the last man
All but two, brothers I thought, or cousins, softer than the fighting men rich merchants sons thinks I or Noble by blows
When all seems lost and with the last of their protectors dead they try to surrender
Well all of the lads paused, you never know what a ransom might be worth
Jacobs however does not hesitate, quicker than you can think he's done for both of them
Most of the lads took it in their stride the captain is the captain after all
But there was no shipment of supplies, no wagons or rations or extra weapons or ammunition.
and no real loot to speak of, a little yes, enough to keep most of the lads content.... just enough
After I'd caught my breath I took it to the Lieutenant.
He was unmoved, to say the least.
"Just two rich bastards less in the world," he said.
At the time, I'll admit, I took his point.
But days later we connected up with the warhost.... or what was left of it.
Seems that Prince Gambon's army had met and fought the greenskin Waaagh in seven days of battle.
They had prevailed but only just.
Gambon had seen enough of war and was headed home.
He paid us off well enough, minus a moderate penalty for not recovering the supply train
Once again it was just enough to keep the lads content... just
Two weeks later we arrive back in Nuln, tired, dirty and very thirsty!
First night back in Nuln the lads are celebrating at the Bear 'n' Plow
I am unlucky enough to draw dry duty. So I'm in the street, keeping a clear eye open
I see Jacobs leave the place.. the lads are deep in their cups by this time.
Something nags at me from the inside... so I follow him
Several districts down and round a corner or two I see Jacobs enter the front parlor of a swanky merchant house
I see a lady waiting for him. Tall and silver hair under a hood. Rich dark cloth.
But when Jacobs reaches her, two words escape his lips.
"They're dead.”
Storming that redoubt was never about securing our supply line.
It was an execution.
All those men we lost, they died so Jacobs could settle some personal vendetta for her.          You watch.
Good men will die for some hidden agenda.
The Silver woman's agenda.
Mark my words.
It's all happening again.


Hello again adventurers!

Another session lies ahead of us at 3 Rosella Ave on Sunday 9th August starting around 10:30

But first a small recap on what transpired during our last session.. and it was a lot of story, made possible by not getting too bogged down with a combat. Don't worry though. I'm sure there will be much opportunity soon to bash some skulls!

1. I recounted that Dundas and all dwarfs feel a deep rooted mistrust of all elves. Dundas knows about the great war between Dwarfs and Elves that occurred many centuries ago. Dwarfs call the conflict the War of Vengeance. Elves know it as the War of the Beard. A full post will be published on the blog detailing this historic event.

2. You met a new mercenary company that Dundas knew as the Black Spears. They have 10 members at least. Initially our crew met them in a tavern in the small town of Hollin. You discovered that they were looking for work but you decided not to make contact. The less the competition knows the better right?! Later in your travels they woke you up very rudely at your camp in the middle of the night. They made snide remarks about you not setting a watch. All diplomacy failed and you were forced to part with some hard won silver nuggets and information about possible work at Bugman's brewery. In an inexplicable act of mercy they decided not to attack you and left you on your way. Perhaps there is something to be said about the rough brotherhood of mercenaries.

3. You spent many hours of hard toil digging up some silver in an abandoned mine... only to have it taken from you.. Well easy come.. perhaps there will be opportunity to reclaim it.

4. While in Hollin, Callista met with a local 'wise woman'. She purchased some healing supplies and also took a reading. "There is a menace in the east, but your destiny lies in the South West" Homework for Brenda is to research and blog about Grand Experiment

5. Callista and Dundas have decided to trust Ombra with their deep concerns about Captain Jacobs. Emotionally torn Ombra has decided that the evidence is overwhelming and cannot blindly trust Jacobs any more. To represent this internal conflict Ombra has the Demoralised condition. Dundas reveals a conversation he had with Bralmar. Dwarf to Dwarf.

6. when you finally joined up again with the Grey Wolves you found out that Jacobs was furious at you for allowing the Black Spears to know about possible work at Bugman's. You have been ordered to scout east and report back in 2 days. With little choice in the matter you depart in that direction. Or at least you are seen to be doing that.

7. Before you leave. Bralmar is able to snatch a quick word with Callista. This will be a new blog post. Stay tuned!